A downloadable game

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This is a demo of a maze game developed during my 1 year Unreal course under the Xsolla Curine Academy.

This build mostly showcases the demo of the game mecahnics I developed for the game

Game mechanics showcased:

- Simply click anywhere with the mouse to move the player character.

1. Weapon-Auto turret: bring the player close to the weapon to collect and equip it. Once equiped the weapon auto aims to the nearest enemy when player is close to an enemy. Press 'F' to fire the projectiles.

2. Collectibles:

2.1 Coins : bring player close to coins to collect the coins, spawns at random locations

2.2 Health cube : spawns at random locations

3.Hazards:

3.1 Proximity time bombs: Will be trigered when player is close to the bomb and explode after a short duration 

3.2 Spikes: will damage player and cause player to drop all the collected coins

4. Enemies:

4.1 Bomb head: Will chase player and explode when close to player.

4.2 Grenade Launcher Head: will launch bombs towards the player.

4.3 Gyro Head: Will fire projectiles at the player.

5.Others:

5.1 Teleport points: Indicated by the Orange & blue niagra effects, will teleport player from one point to another

5.2 Goal: Player must traverse the maze to reach the goal to complete the game

Download

Download NowName your own price

Click download now to get access to the following files:

MazeGame-DemoBuild-V2.zip 558 MB

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